paper scraps
made for a class, given theme: "an imaginary world inside"
controls: arrow buttons
Status | On hold |
Platforms | HTML5 |
Author | CChirpy |
Genre | Interactive Fiction |
Made with | bitsy |
Average session | A few seconds |
Languages | English |
Development log
- small updateFeb 25, 2021
Comments
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Totally agree with others - the small details rock! What stands out to me is how much interesting interaction you are able to squeeze out of the arrow keys in different contexts, and how you use visual cues to communicate the "new" functionality in each scene.
Wow, the graphic is so good!
Intermission - it was nice to be able to choose between different options. I loved the design of the first scene.
- storytelling by intermission
- you could choose what cutscenes/choices you wanted to make/see with the arrow keys!
- i really liked the idea of the arrow keys for choices! i think fully finishing the game with that concept would be super cool and id love to see where this goes/play a finished version :D
storytelling by intermission! i really like your pixel style for this game and color choice, it really feels soothing! your text is enjoyable and i liked the idea of using different arrows on the bus to do different things!